
Game type: Special
Game level: Intermediate
Teams
two
Phaser-Modus
All: | Phaser |
Blaster |
Shield
100 (3 hits before tagged out)
Arena
Bases: | Rapid Fire Upgrade Hypershield Upgrade |
Targets: | Points Drop (50) Points Drop (150) |
Gates: | Red/Green Cycle magenta/blue Cycle |
Member Battlesuit
Type: | Ammo, Energy |
Earns Points | yes |
Agents
Agents is one of the most popular specialty game modes.
All players start on one team (Blue), and spread out into the arena.
Shortly after the game begins, a small percentage of players are
randomly selected and changed to red team. They are then given 50
points for every 5 seconds that they remain red.
Red players can tag blue players in an effort to defend themselves,
but if a blue player tags a red one, they “steal” the red colour. The red
player will switch back to blue and cease earning points, while the blue
player will become red and start earning points.
The game continues to play until the time limit is reached, the player
who remains red for the longest will earn the most points and win.
Arena Components use the Delta Tag configuration.